Effect: Inflicts a random status ailment every turn (wears off).
Cure/Prevention[]
Spells: Other items/spells can be used to cure/prevent depending on the status effect. For example if the random status effect is Poison any spell/item that removes poison can be used. However the Darkness effect will still be active (unless cured) and will inflict a new status aliment the next turn.
Items: White Flame Rock, Cure-All
Accessories: White Flame Candle, Angel Guard
Causes[]
Monsters: Persona
Identification: purple circle