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Effect: Inflicts a random status ailment every turn (wears off).

Cure/Prevention[]

Spells: Other items/spells can be used to cure/prevent depending on the status effect. For example if the random status effect is Poison any spell/item that removes poison can be used. However the Darkness effect will still be active (unless cured) and will inflict a new status aliment the next turn.

White Magic: Erase, Cure-All
Composite Magic: All-Cure, All-Cura, All-Curus, All-Cure All

Items: White Flame Rock, Cure-All

Accessories: White Flame Candle, Angel Guard

Causes[]

Monsters: Persona

Identification: purple circle

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